Warmane uses a unified codebase for its Vanilla/TBC/WotLK projects, as such we only provide one changelog.

General

  • Fixed npc #31146 hit calculation for lower level characters report #121978
  • Fixed 310% speed mounts not granting other fast flying mounts the same movement speed report #122019
  • Fixed raid members in different sub groups receiving AoE damage in Free For All PvP areas report #122007
  • Fixed HoTs not maintaining their spell power benefit when being spellstolen

Items

Battlegrounds

WotLK only

Vanilla only

Childrens Week

Icecrown Citadel

  • Fixed missing raid combat delay on npc #36626 and npc #36627.
  • Fixed npc #36678 not facing the correct location when overlooking the Festergut and Rotface fights.

Molten core

  • Fixed Son of Flame not being immune to Fire spells
  • Fixed Firewalker not being immune to Fire spells
  • Fixed Flameguard not being immune to Fire spells
  • Fixed Lava Spawn not being immune to Fire spells
  • Fixed Firelord not being immune to Fire spells

Naxxramas

Temple of Ahn'Qiraj

  • Fixed Wyvern sting on dispel damage penalty
  • Fixed Shadowstorm not having a minimum range.
  • Fixed Andorgos Andorgos teleport gossip
  • Fixed Anubisath Defender using ability Thunderclap too often
  • Fixed C'Thun not casting first 2 Eye Beams only on the tank
  • Fixed during Twin Emperors encounter after a teleport, both Emperors should have around 3 seconds of inactivity
  • Fixed Emperor Veklor using Arcane Burst without any player being in range
  • Fixed Sartura and her Guards not being tauntable during Whirlwind
  • Fixed Prophet Skeram using Arcane Explosion without enough playes being in melee range
  • Fixed The Prophet Skeram ability True Fulfillment should be applied to any random players instead players within melee only
  • Fixed Skeram Images health pool
  • Fixed players not being knocked back after exiting the stomach.
  • Fixed reputation reward for quests C'Thun's Legacy and The Savior of Kalimdor
  • Fixed Shadow Storm hitting nearby players. report #121977
  • Dark Glare will now be cast 3 seconds after Eye of C'Thun enters the red beam phase
  • Fixed Wyvern Sting not prioritizing the closest targets
  • Fixed amount of creatures in Vekniss Stinger and Qiraji Lasher and Vekniss Wasp formation patrols
  • Fixed reputation award for completing quest The Savior of Kalimdor
  • Fixed reputation award for completing quest C'Thun's Legacy
  • Fixed Sunder Armor Sunder Armor not stacking
  • Fixed hitbox of Dark Glare
  • Fixed Mutate Bug Mutate Bug not selecting both Qiraji Scarab and Qiraji Scorpion
  • Fixed C'Thun sometimes spawning tentacles when he is weakened
  • Fixed Giant Claw and Eye tentales spawn timers
  • Fixed C'Thun should not casting channeled visual spell when preparation for Dark Glare
  • Fixed Eye of C'Thun not having invisibility and stealth detection
  • Fixed Ouro ability Sand Blast Sand Blast being interruptable
  • Fixed Eye of C'Thun does not respawning after the instance unloads
  • Fixed Eye of C'Thun should dropping gold
  • Fixed C'Thun encounter not always resetting if all players died during phase transitioning
  • Fixed C'Thun engagement start range and mechanics
  • Fixed players not losing combat state between CThun phases if all tentacles are dead
  • Fixed C'Thun emerge animation during phase transition
  • Fixed Anubisath Guardian not using Meteor and Plague
  • Fixed Giant Eye Tentacle initial timer
  • Fixed C'Thun is not spawning Giant Claw Tentacle
  • Fixed Claw Tentacles black circle animation chasing players
  • Fixed Twin Emperors should not use Heal Brother when having full HP

Blackwing Lair

  • Fixed T2 heads missing in the for Nefarian report #122060
  • Fixed Nefarian not using Death Grip when he steals Death Knight spells

Blackrock Depths

  • Fixed Overmaster Pyron not being immune to Crowd Control effects
  • Fixed Overmaster Pyron not being immune to Fire spells
  • Fixed Magmus not being immune to Fire spells
  • Fixed Molten War Golem not being immune to Fire spells
  • Fixed Fireguard not being immune to Fire spells
  • Fixed Fireguard Destroyer not being immune to Fire spells
  • Fixed Lord Incendius not being immune to Fire spells
  • Fixed Blazing Fireguard not being immune to Fire spells

Dire Maul

  • Fixed Hydrospawn not being immune to Poison mechanics
  • Fixed Hydrospawn not being immune to Frost spells
  • Fixed Ancient Equine Spirit not always spawning after the death of Tendris Warpwood

Scarlet Monastery

  • Fixed Fire Elemental not being immune to Fire spells

Wailing Caverns

  • Fixed timers for Mutanus the Devourer
  • Fixed Mutanus the Devourer not being immune to shadow damage

Blackrock Spire

  • Fixed Scarshield Warlock's Scarshield Portal not despawning the Warlock dies or resets

Halls of Lightning

  • Fixed Unbound Firestorm not being immune to Fire spells

Halls of Stone

  • Fixed Lightning Construct not being immune to Leech effects
  • Fixed Unrelenting Construct not being immune to Leech effects
  • Fixed Raging Construct not being immune to Leech effects

Blackfathoom Deeps

  • Fixed Lesser Water Elemental not being immune to Frost spells

Zangarmarsh

  • Fixed Bloodscale Wavecaller not fleeing on low hp
  • Fixed Bloodscale Wavecaller should switch between caster and melee mode depending on range to his victim
  • Fixed timers for Bloodscale Wavecaller
  • Fixed Rajis Fyashe not creating distrance between its target after casting Freezing Circle
  • Fixed Rajis Fyashe water elementals HP
  • Fixed timers for Darkcrest Slaver
  • Fixed timers for Marsh Dredger
  • Fixed respawn timer for Sporelok
  • Fixed Lord Klaq should use ability Thunderclap only if there is target in spell range
  • Fixed timers for Lord Klaq
  • Fixed Kayra Longmane is not using her combat abilities
  • Fixed timers for Boglash
  • Fixed timers for Umbrafen Witchdoctor
  • Fixed Umbrafen Witchdoctor should also use ability Umbrafen Buff on nearby friendly creatures
  • Fixed timers for Kataru
  • Fixed Umbrafen Seer after casting Entangling Roots on its target should run away and switch to rangeAI mode
  • Fixed Umbrafen Seer should switch between caster and melee mode depending on range to his victim
  • Fixed timers for Umbrafen Seer
  • Fixed Umbrafen Oracle should also use ability Healing Wave when nearby friendly with low HP
  • Fixed timers for Umbrafen Oracle
  • Fixed Umbrafen Seer should not have Umbrafen Buff applied by default. Ability Umbrafen Buff should be used by Umbrafen Witchdoctors
  • Fixed Umbrafen Witchdoctor and Umbrafen Seer and Umbrafen Oracle should be pooled and use same spawn coords
  • Fixed Ango'rosh Attack Plans despawning

Hellfire Peninsula

  • Fixed spawn location for Crimson Crystal Shard
  • Fixed timers for The Earthbinder outro event
  • Fixed timers for Thornfang Venomspitter
  • Fixed timers for Thornfang Ravager
  • Fixed drop chance for Helboar Blood Sample
  • Fixed Dreadtusk should not drop Helboar Blood Sample

Deadmines

  • Fixed Living Flame not being immune to Fire spells
  • Fixed Sneed's Shredder not being immune to leech effects
  • Fixed Remote-Controlled Golem not being immune to leech effects
  • Fixed Defias Wizard is not using ability Chains of Ice

Stranglethorn Vale

  • Fixed Venture Co. Shredder not being immune to leech effects
  • Fixed Lesser Water Elemental not being immune to Poison effects

Blasted Lands

  • Fixed Infernal Servant not being immune to Fire and Fear effects

Azshara

  • Fixed Angered Infernal not being immune to Fire and Fear effects

Felwood

  • Fixed Immolatus not being immune to Fear effects
  • Fixed Infernal Sentry not being immune to Fear effects
  • Fixed Infernal Bodyguard not being immune to Fear effects
  • Fixed Infernal Bodyguard not being immune to Fire spells
  • Fixed Infernal Sentry not being immune to Fire spells
  • Fixed Immolatus not being immune to Fire spells
  • Fixed Entropic Beast not being immune to Fire spells
  • Fixed Entropic Horror not being immune to Fire spells

Desolace

  • Fixed Lesser Infernal not being immune to fire and Fear and Fire Effects

Un'goro Crater

  • Fixed Living Blaze not being immune to Fire spells

Badlands

  • Fixed Ambassador Infernus not being immune to Fire spells

Borean tundra

  • Fixed Raging Boiler not being immune to Fire spells

Ashenvale

  • Fixed Warsong Shredder not being immune to Leech effects
  • Fixed Searing Infernal not being immune to fire and Fear and Fire effects

Un'Goro Crater

  • Fixed Scorching Elemental not being immune to Fire spells

Searing Gorge

  • Fixed Scald not being immune to Fire spells
  • Fixed Inferno Elemental not being immune to Fire spells
  • Fixed Blazing Elemental not being immune to Fire spells

Zul'drak

  • Fixed immunities for Guardian of Zim'Rhuk

Borean Tundra

  • Fixed The Grinder not being immune to Leech effects
  • Fixed Max Blasto not being immune to Leech effects
  • Fixed Harvest Reaper not being immune to ED-210 effects
  • Fixed Twonky not being immune to Fear and Leech effects
  • Fixed Gearmaster Mechazod not being immune to Fear and Leech effects
  • Fixed Fizzcrank Mechagnome not being immune to Fear and Leech effects
  • Fixed Scavenge-bot 005-B6 not being immune to Fear and Leech effects
  • Fixed Defendo-tank 66D not being immune to Fear and Leech effects
  • Fixed Sentry-bot 57-K not being immune to Fear and Leech effects
  • Fixed Harvest Collector not being immune to Fear and Leech effects

Westfall

  • Fixed westfall Harvesters should not be immune to Bleed effects
  • Fixed The Defias Traitor aggro texts

Stranglethorn Vale

  • Fixed Lesser Water Elemental not being immune to frost damage

Hellfire Peninsula

  • Fixed Infernal Invader not being immune to Fire spells
  • Fixed Infernal Warbringer not being immune to Fire spells
  • Fixed gossips for Vlagga Freyfeather and Amish Wildhammer report #114475
  • Fixed Vlagga Freyfeather not showing its gossips
  • Fixed Infernal Invader not being immune to Fear effects
  • Fixed Infernal Warbringer not being immune to Fear effects
  • Fixed Torn Pilgrim's Pack should never despawn
  • Fixed Drycap Mushroom should never despawn

Dragonblight

Wetlands

  • Fixed Balgaras the Foul not being immune to shadow damage

Eastern Plaguelands

  • Fixed Loose Dirt Mound should never despawn

Howling Fjord

  • Fixed Iron Rune Carving Tools should never despawn

Silithus

Borean Tundra

  • Fixed Wooly Rhino Bull not using Thick Hide

The Hinterlands

  • Fixed Retherokk the Berserker not using his frenzy emote

Elwynn Forest

  • Fixed Garrick Padfoot not using his aggro speech

Temple of Atal'hakkar

  • Added missed frenzy emote for Veyzhak the Cannibal

Teldrassil

  • Fixed Webwood Lurker is not using Web